Thank you! What did you want to know? It might be a little tricky teaching someone over email, but I'll help in any way I can! ^____^
Like any art, I think observation is a good place to start! I learned to animate by playing lots of 2D fighting games growing up, and watching lots of Disney cartoons. The more you watch, the more you pick up on the physics behind movement, particularly in funny cartoons, since the movement is exaggerated and easy to see.
Overall, I'd say yes. I had actually gone to college as an illustration major, but then switched to multimedia design and animation. Realistically, tons and tons of practice in any area of art would advance you along pretty well, but for multimedia it was really helpful to learn all those programs I'd never touched before, especially Photoshop! As far as specific techniques or styles, I didn't learn a whole lot that I hadn't already messed around with, but college did give me lots of new avenues to push what I already knew. It was sort of like a playground to experiment with new software and integrate my art with new media. Most of the real advances I've made with my art (such as improving physique, getting a better sense of weight and mass in animation, digital coloring, etc.) came from my own study and practice, not specifically from my classes. Hope that helps! ^___^