Thank you! What did you want to know? It might be a little tricky teaching someone over email, but I'll help in any way I can! ^____^
Like any art, I think observation is a good place to start! I learned to animate by playing lots of 2D fighting games growing up, and watching lots of Disney cartoons. The more you watch, the more you pick up on the physics behind movement, particularly in funny cartoons, since the movement is exaggerated and easy to see.
Overall, I'd say yes. I had actually gone to college as an illustration major, but then switched to multimedia design and animation. Realistically, tons and tons of practice in any area of art would advance you along pretty well, but for multimedia it was really helpful to learn all those programs I'd never touched before, especially Photoshop! As far as specific techniques or styles, I didn't learn a whole lot that I hadn't already messed around with, but college did give me lots of new avenues to push what I already knew. It was sort of like a playground to experiment with new software and integrate my art with new media. Most of the real advances I've made with my art (such as improving physique, getting a better sense of weight and mass in animation, digital coloring, etc.) came from my own study and practice, not specifically from my classes. Hope that helps! ^___^
Woop! Sorry for the delay--I drew the frames by hand, then scanned them in and used Photoshop to darken the lines and add the sepia tone. Then I compiled the frames in Macromedia Director and exported them as Quicktime clips to Premiere, where I added sound and did a final export. It's a really outdated technique, but it's worked so far.
Hahaha, outdated? Yeah, it must be working, or else we would't have such an awesome piece of animation I once did an 18-second animation using a Sharpie pen, copier paper, and Windows Movie Maker, so I can definitely appreciate the amount of time you must've put into this.
Thank you! Yeah, I'm sure there's all manner of new software that would make my technique much more streamlined, but I suppose as long as it looks good in the end, it doesn't really matter. ^___^ What was the Sharpie animation you did? Sounds cool!
You're welcome! The animation was of a stick figure making some kind of movements, and while it's doing that, it gets hit in the back of the head by a mysterious, fiery rock. The rock explodes, making the stick figure stagger. When the blast moves away, a full-fledged human guy is crouching down and then stands up. I wish I could upload it, but it's on Windows Movie Maker and I don't know how to convert it to QuickTime or even a gif so yeah.
But if you have any idea on how to convert it, I'd be eternally grateful
Wow, that sounds cool! I'd like to see it--I wish I knew more about movie file formats and conversion. All I know how to do is import a movie file to Premiere, then export it in a different format. Do they have a menu in Movie Maker that lets you export in different file formats? Although a Windows program might not support Quicktime, since that's Mac. I suppose there might be free software online that lets you convert movie formats, but I wouldn't know where to start. Sorry I'm no help!
to all of my holy gods; THIS IS F@#$ING AMAZING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I WANT MORE NINJA GHOSTS!!!!!!!!!!!!!!!!!!!!!!!!!!! I love you and you are a person who sees beyond the cool into the SUPER COOL
Ha, ha--wow! That's gotta be the most enthusiastic comment I've ever gotten!
Thanks so much! I'm really glad you like it! I had a lot of fun with it. I'd like to do more, if I ever have enough free time again... For a while I was thinking of doing a ninja ghost vs. a ninja robot--who would win? Probably the ghost.